通过canvas生成随机验证码
595 字约 2 分钟
2024-12-27
创建一个组件页面
<template>
<div class="canvas">
<canvas id="canvas" :width="canvasWidth" :height="canvasHeight" />
</div>
</template>
<script>
export default {
name: "Canvas",
props: {
// 设置画布的默认属性
fresh: true,
fontSizeMin: {
type: Number,
default: 20
},
fontSizeMax: {
type: Number,
default: 36
},
backgroundColorMin: {
type: Number,
default: 180
},
backgroundColorMax: {
type: Number,
default: 240
},
colorMin: {
type: Number,
default: 50
},
colorMax: {
type: Number,
default: 160
},
lineColorMin: {
type: Number,
default: 40
},
lineColorMax: {
type: Number,
default: 180
},
dotColorMin: {
type: Number,
default: 0
},
dotColorMax: {
type: Number,
default: 255
},
canvasWidth: {
type: Number,
default: 112
},
canvasHeight: {
type: Number,
default: 38
}
},
data() {
reruen {
generatedCodes: "abcdefghijklmnopgrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789",
generatedCode: “”
}
},
methods: {
// 生成一个随机数
randomNum(min, max) {
return Math.floor(Math.random() * (max - min) + min);
},
// 生成一个随机的颜色
randomColor(min, max) {
let r = this.randomNum(min, max);
let g = this.randomNum(min, max);
let b = this.randomNum(min, max);
return "rgb(" + r + "," + g + "," + b + ")";
},
// 显示图片
drawPic() {
let canvas = document.getElementById("canvas");
let ctx = canvas.getContext("2d");
ctx.textBaseline = "bottom"; //文本对齐方式
// 绘制背景
ctx.fillStyle = this.randomColor(
this.backgroundColorMin,
this.backgroundColorMax
);
ctx.fillRect(0, 0, this.canvasWidth, this.canvasHeight);
// 绘制文字
for (let i = 0; i < this.generatedCode.length; i++) {
this.drawText(ctx, this.generatedCode[i], i);
}
this.drawDot(ctx);
},
// 绘制文字
drawText(ctx, txt, i) {
ctx.fillStyle = this.randomColor(this.colorMin, this.colorMax);
ctx.font =
this.randomNum(this.fontSizeMin, this.fontSizeMax) + "px SimHei";
let x = (i + 1) * (this.canvasWidth / (this.generatedCode.length + 1));
let y = this.randomNum(this.fontSizeMax, this.canvasHeight - 5);
var deg = this.randomNum(-10, 10);
// 修改坐标原点和旋转角度
ctx.translate(x, y);
ctx.rotate((deg * Math.PI) / 180);
ctx.fillText(txt, 0, 0);
// 恢复坐标原点和旋转角度
ctx.rotate((-deg * Math.PI) / 180);
ctx.translate(-x, -y);
},
// 画线
drawLine(ctx) {
// 绘制干扰线
for (let i = 0; i < 3; i++) {
ctx.strokeStyle = this.randomColor(
this.lineColorMin,
this.lineColorMax
);
ctx.beginPath();
ctx.moveTo(
this.randomNum(0, this.canvasWidth),
this.randomNum(0, this.canvasHeight)
);
ctx.lineTo(
this.randomNum(0, this.canvasWidth),
this.randomNum(0, this.canvasHeight)
);
ctx.stroke();
}
}, drawDot(ctx) {
// 绘制干扰点
for (let i = 0; i < 30; i++) {
ctx.fillStyle = this.randomColor(0, 255);
ctx.beginPath();
ctx.arc(
this.randomNum(0, this.canvasWidth),
this.randomNum(0, this.canvasHeight),
1,
0,
2 * Math.PI
);
ctx.fill();
}
},
// 生成四位随机验证码
makeCode(o, l) {
this.identifyCode = "";
for (let i = 0; i < l; i++) {
this.generatedCode += this.generatedCodes[
this.randomNum(0, this.generatedCodes.length)
];
}
//绘制图片
this.drawPic();
//传值给父组件
this.$emit("makedCode", this.generatedCode);
}
},
watch: {
fresh() {
//监听事件
this.makeCode(generatedCodes, 4);
}
}
}
</script>
组件调用
<template>
<div id="app">
<input type="text" v-model="value" />
<button @click="getlogin">确定</button>
<hr />
<div class="code" @click="refreshCode">
<!-- :fresh:父组件向子组件传送刷新验证码的信号;@makedCode:子组件向父组件传送验证码的值-->
<Canvas :fresh="flag" @makedCode="getMakedCode"></Canvas>
</div>
</div>
</template>
<script>
import Canvas from "./components/Canvas";
export default {
name: "Home",
data() {
return {
flag: true, //该值变化,就会触发刷新
code: "", //刷新后的验证码
value: ""
}
},
components: {
Canvas
},
// 验证码初始化
mounted() {
this.flag = !this.flag;
},
methods: {
getlogin() {
if (this.value === this.code) {
alert("验证成功!")
} else {
alert("验证失败!")
}
},
// 切换验证码
refreshCode() {
this.flag = !this.flag;
},
getMakedCode(code) {
this.code = code;
},
},
}
</script>